Preprint / Version 1

A Prototype System for Training Method Recommendations for Baseball Players Using ChatGPT

##article.authors##

  • Kohei Ota Faculty of Economics and Information, Department of Economics and Information, Gifu Shotoku Gakuen University
  • Toramatsu Shintani Faculty of Economics and Information, Department of Economics and Information, Gifu Shotoku Gakuen University

DOI:

https://doi.org/10.51094/jxiv.1263

Keywords:

ChatGPT, Baseball Practice Support System, Python, Sports Education Assistance

Abstract

This paper presents a prototype system that applies ChatGPT-4 to personalized baseball training support. The system generates training menus by analyzing six user inputs: height, weight, dominant hand, fielding position, strengths, and weaknesses. Unlike conventional coach-dependent guidance, it provides concrete and easy-to-follow suggestions such as “100 swings,” along with relevant keywords to enhance usability. An evaluation with five inexperienced and five experienced players assessed UI, response time, and training quality. Both groups rated UI and response time highly, while inexperienced players found the training suggestions useful. In contrast, experienced players reported insufficient specialization and practicality. These results demonstrate the potential of generative AI for sports training support, particularly in assisting beginners, while also highlighting the need for improvements in prompt design and domain-specific knowledge integration to meet the demands of advanced users.

Conflicts of Interest Disclosure

The authors declare no conflicts of interest associated with this manuscript.

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Posted


Submitted: 2025-09-01 07:21:50 UTC

Published: 2025-09-09 01:01:02 UTC
Section
Information Sciences